SNO
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Name of Concept(Networking
Concepts)
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Downloads
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1
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Introduction to Various Protocols:
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2
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The OSI model and TCPIP protocol
suite:
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3
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Underlying Technology:
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4
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IP Addresses Classification:
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5
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IP Address:
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6
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Delivery, Forwarding and Routing Of IP
Packets:
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7
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ARP and RARP:
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8
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Internet Protocol:
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9
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Internet Control Message
Protoal(ICMP):
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10
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Internet Group Management
Protocol(IGMP):
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11
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User DataGram Protocol(UDP):
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12
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Transmission Control Protocol(TCP):
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13
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Stream Control Transmission Protocol:
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14
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Unicast Routing Protocols(RIP,
OSPF,BGP):
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15
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Multi-Casting and MultiCast routing
Protocols:
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16
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Host Configuration(BOOTP and DHCP):
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17
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Domain Name server(DNS):
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18
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Remote Login(TelNet):
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19
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File Transfer(FTP,TFTP):
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20
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Electronic Mail(SMTP,POP,IMAP):
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21
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SNMP:
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22
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Worldwide Web(HTTP):
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23
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IP Over ATM:
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24
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Mobile IP:
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25
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multimedia:
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26
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Virtual Private Networks(VPN) and
Network address Transmission:
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27
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Next Generation IPv6 and ICMPv6:
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28
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Security:
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Showing posts with label TCPIP. Show all posts
Showing posts with label TCPIP. Show all posts
Thursday, 26 February 2015
Network Programming PPT's
Posted by Madan
Posted on 00:39
Thursday, 4 December 2014
Half Duplex Communication Using TCP IP Protocol
Posted by Madan
Posted on 19:43
TCPIP Client Half Duplex Communication Method-2 Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,n,newsd1; socklen_t len; char buf[20],buf1[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); while(1) { printf("enter msg to send...\n"); gets(buf); n=send(sd,buf,strlen(buf),0); if(n<0) { perror("send"); return; } printf("send successful\n"); //if(strcmp(buf,"exit")==0) //exit(0); n=recv(newsd,buf1,20,0); if(n<0) { perror("EBADF"); return; } printf("%s",buf1); if(strcmp(buf,"exit")==0) exit(0); } close(sd); }TCPIP Server Half Duplex Communication Method-2 Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,n; socklen_t len; char buf[20],buf1[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(cAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); while(1) { printf("waiting for data...\n"); bzero(buf,20); n=recv(newsd,buf,20,0); if(n<0) { perror("recv"); return; } bzero(buf1,20); printf("received: %s\n",buf); printf("enter data to send...\n"); gets(buf1); n=send(sd,buf1,strlen(buf),0); if(n<0) { perror("send"); return; } //printf("%s",buf1); if(strcmp(buf1,"exit")==0) exit(0); //if(strcmp(buf,"exit")==0) //exit(0); } close(sd); close(newsd); }
Half Duplex Communication Using TCP IP Protocol
Posted by Madan
Posted on 19:42
TCPIP Client Half Duplex Communication Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret; socklen_t len; char buf[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); while(1) { printf("enter msg to send...\n"); gets(buf); ret=send(sd,buf,strlen(buf),0); if(strcmp(buf,"QUIT")==0) //exit(0); break; if(ret==-1) { perror("send"); return; } printf("waiting for data...\n"); bzero(buf,20); recv(sd,buf,20,0); if(strcmp(buf,"QUIT")==0) break; printf("received: %s\n",buf); } close(sd); }TCPIP Server half Duplex Communication Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret; socklen_t len; char buf[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(cAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); while(1) { printf("waiting for data...\n"); bzero(buf,20); recv(newsd,buf,20,0); if(strcmp(buf,"QUIT")==0) break; printf("received: %s\n",buf); printf("enter msg to send...\n"); gets(buf); ret=send(newsd,buf,strlen(buf),0); if(strcmp(buf,"QUIT")==0) //exit(0); break; if(ret==-1) { perror("send"); return; } } close(sd); close(newsd); }
Full Duplex Communication Using TCP IP Protocol
Posted by Madan
Posted on 19:40
TCPIP Client Full Duplex Communication Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,i,j; socklen_t len; char buf[20],ch; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); if(fork()==0) { while(1) { printf("enter msg to send...\n"); gets(buf); ret=send(sd,buf,strlen(buf),0); if(strcmp(buf,"QUIT")==0) break; if(ret==-1) { perror("send"); return; } } } else { while(1) { printf("waiting for data...\n"); bzero(buf,20); recv(sd,buf,20,0); if(strcmp(buf,"QUIT")==0) break; for(i=0,j=strlen(buf)-1;i<j;i++,j--) { ch=buf[i]; buf[i]=buf[j]; buf[j]=ch; } printf("received: %s\n",buf); } } close(sd); }TCPIP Server Full Duplex Communication Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,i,j; socklen_t len; char buf[20],ch; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(cAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); if(fork()==0) { while(1) { printf("waiting for data...\n"); bzero(buf,20); recv(newsd,buf,20,0); if(strcmp(buf,"QUIT")==0) break; for(i=0,j=strlen(buf)-1;i<j;i++,j--) { ch=buf[i]; buf[i]=buf[j]; buf[j]=ch; } printf("received: %s\n",buf); } } else { while(1) { printf("enter msg to send...\n"); gets(buf); ret=send(newsd,buf,strlen(buf),0); if(strcmp(buf,"QUIT")==0) exit(0); break; if(ret==-1) { perror("send"); return; } } } close(sd); close(newsd); }
Upload and download data Using TCP IP Protocol
Posted by Madan
Posted on 19:37
Question: client needs to send request to server, then server respond to the client request. Implement this method using TCP IP Protocol
TCPIP Client Upload and download data Program
TCPIP Client Upload and download data Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,i,j; socklen_t len; char buf[80],ch; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); printf("enter name of file to download...\n"); gets(buf); ret=send(sd,buf,strlen(buf),0); if(ret==-1) { perror("send"); return; } printf("file name send successfully...\n"); while(recv(sd,buf,80,0)) { if(strcmp(buf,"complete")==0) break; else{ printf("received: %s\n",buf); } } printf("message downloaded successfully...\n"); close(sd); }TCPIP Server Upload Download data Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,j,pos; socklen_t len; char buf[20],ch,str[80]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(cAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); printf("waiting for file name from client...\n"); bzero(buf,20); recv(newsd,buf,20,0); FILE *fp; fp=fopen(buf,"r"); if(fp==NULL) { printf("file cannot be opened..\n"); return; } fseek(fp,0,2); pos=ftell(fp); printf("size=%d\n",pos); rewind(fp); int i=0; /*while((ch=fgetc(fp))!=EOF) { str[i]=ch; i++; }*/ while((fgets(str,80,fp))!=NULL) ret=send(newsd,str,strlen(str),0); //ret=send(newsd,str,strlen(str),0); if(ret==-1) { perror("send"); return; } strcpy(str,"complete"); ret=send(newsd,str,strlen(str),0); printf("send successfull...\n"); //printf("received: %s\n",buf); close(sd); close(newsd); }
Reverse a number using TCP IP Protocol
Posted by Madan
Posted on 19:33
Question: send an integer from client to server and Reverse that number in Server after that Send result to client
TCPIP Client number reverse Program
TCPIP Client number reverse Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,i,j,num,res; socklen_t len; char buf[20],ch; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); printf("enter msg to send...\n"); scanf("%d",&num); send(sd,&num,4,0); recv(sd,&res,4,0); printf("number after reverse is:%d\n",res); close(sd); }TCPIP Server Number reverse Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret,i,j,rev=0,res=0,num=0; socklen_t len; char buf[20],ch; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(sAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); printf("waiting for data...\n"); //bzero(num,20); recv(newsd,&num,4,0); printf("num:%d\n",num); while(num>0) { //rev=rev*10; rev=(rev*10)+(num%10); num=(num/10); } printf("reversed num is %d\n",rev); ret=send(newsd,&rev,4,0); if(ret==-1) perror("send"); else printf("send successful...\n"); close(sd); close(newsd); }
Sunday, 13 April 2014
Developing Chat Application using TCPIP Socket Programming
Posted by Madan
Posted on 22:40
TCPIP Client Basic Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<string.h> main(int argc,char **argv) { int sd,newsd,ret; socklen_t len; char buf[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[2])); sAddr.sin_addr.s_addr=inet_addr(argv[1]); if(connect(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("connect"); return; } printf("connect successful\n"); while(1) { printf("enter msg to send...\n"); gets(buf); ret=send(sd,buf,strlen(buf),0); if(strcmp(buf,"QUIT")==0) //exit(0); break; if(ret==-1) { perror("send"); return; } recv(newsd,buf,20,0); //printf("%s",buf); if(strcmp(buf,"exit")==0) exit(0); } close(sd); }TCPIP Server Basic Program
#include<stdio.h> #include<sys/ipc.h> #include<sys/socket.h> #include<sys/stat.h> #include<stdlib.h> #include<netinet/in.h> #include<strings.h> #include<string.h> main(int argc,char **argv) { int sd,newsd; socklen_t len; char buf[20]; struct sockaddr_in cAddr,sAddr; sd=socket(PF_INET,SOCK_STREAM,0); if(sd==-1) { perror("socket"); return; } sAddr.sin_family=PF_INET; sAddr.sin_port=htons(atoi(argv[1])); sAddr.sin_addr.s_addr=inet_addr("0.0.0.0"); if(bind(sd,(struct sockaddr *)&sAddr,sizeof(sAddr))==-1) { perror("bind"); return; } printf("bind successful....\n"); listen(sd,5); len=sizeof(cAddr); printf("waiting for client request...\n"); newsd=accept(sd,(struct sockaddr *)&cAddr,&len); if(newsd==-1) { perror("accept"); return; } printf("connection accepted\n"); while(1) { printf("waiting for data...\n"); bzero(buf,20); recv(newsd,buf,20,0); if(strcmp(buf,"QUIT")==0) break; printf("received: %s\n",buf); } close(sd); close(newsd); }
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